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cuppy221

11
Posts
A member registered May 13, 2019

Recent community posts

So, I'm guessing this isn't getting any new updates now?

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This game is amazing, and tbh I really think that a lot of people will enjoy it! The only thing I would add is maybe some post-kill dismemberment stuff? For example, say you kill your enemy and he falls to his knees. You could then proceed to do a mid height slash and decapitate him. Idk, just a thought

From the look of it, it really reminds me of The Unfinished Swan, but with colour and less puzzles

This idea is probably gonna be kinda weird to code, but
What if you made it so that the knife and razor follow the lines of the stencil? So like, you can carve a perfect star into your victim or something
It's not anything really important, it'd just be kinda fun to maybe cut words and shapes into him neatly

How does the anaesthetic work?

I'm glad you agree! Although, there would be an issue with him maybe dying too fast? In which case, maybe a bandage item could be implemented alongside the bleeding damage, so you can at the very least slow the bleeding? Or maybe not because I don't think people would care about the guy bleeding out too fast-

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So, if you use the knife or scalpel on the guy's throat, he bleeds a lot

But what if you did that with his wrists as well? Maybe it wouldn't do as much damage, but it would bleed just as much. Also, please add a mechanic that makes it so his health drains as he bleeds out, and the more blood or wounds, the faster he dies

 

Here's a thought: Maybe a new tool, say, a sewing kit, that allows you to reatatch limbs to the body, but also doubles as a weapon, allowing you to carve into the guy? Idk if it would really "fit" but I mean, it could if you really thought about it, which I have not

Damn, I wasn't expecting a reply so soon! I didn't notice the signs, and I was really just running in circles. I'll check out the JayskiBean vid, and I'll keep an eye out for the comment! Thanks heaps, Matt!

I enjoyed the game, but I still had a few issues. Nothing major, mind you, just a few small things. But first, let me address the stuff I LOVED about the game. 1. The atmosphere is absolutely terrific, both in a terrifying and amazing way. 2. The music is haunting, and sounds like something straight out of an 80's horror flick. 3. Speaking of 80's horror films, the killer is scary as hell. When I first saw him my heart started pounding out of my chest. Absolute nightmare fuel. Now, the bad. The maze-runner style is absolutely fine, it's just that you aren't given ANY hints of where to go, meaning that the game could take up to an hour to complete. The story is nonexistent. At least, I think. I wasn't able to beat it because I couldn't find the exit. The fog in the game is great, but it makes it too hard to see the killer, so you could accidentally run face-first into the killer and his shiny hook. Very minor things, and I honestly think this game is ABSOLUTELY AMAZING, especially since the game was made in just a week! I just would've liked a teeny tiny bit more story. Other than that, 10/10 game Matt! Can't wait to see if you make any other games!